![]() I played the original Kingdom, and after beating the game The game is a fairly quick and simple to learn game, but takes some time to master. The game is a fairly quick and simple to learn game, but takes some time to master. You'll come across items, NPCs, and mysterious statues to help you but you'll have to figure out just how exactly they'll aide you in building and defending your Kingdom. Kingdom: New Lands asks you to puzzle things out on your own. Travel to the New Lands and welcome the deluge of new mounts, merchants, and vagrants that call these isles home, but be wary of the new obstacles that threaten your arrival - for not just the greedy creatures block your way but even the environment itself can defeat you. Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of new content to the IGF-nominated title while maintaining the simplicity and depth that legions of monarchs have come to experience and enjoy. Rulers will need all the strength of their subjects to sail away and find new kingdoms in these New Lands. Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of Tales spread of far off isles with mysteries waiting to be discovered. Summary: Tales spread of far off isles with mysteries waiting to be discovered. ![]() It's a perfect title for handheld mode but it also looks great on a big screen. Overall though, I think it is an absolutely delightful title that may be worth your time if you haven't heard of it. It's not a groundbreaking experience and it has a few noticeable issues such as performance problems on Switch. ![]() It's such an elegant and clever way to elevate the modest art style found in the game.Īnyway, I think I have sang the praises of Kingdom enough. Everything gets reflected beautifully in the water, as you can see from the gif at the beginning of this topic. There are a ton of small details and weather effects but my favorite has to be the persistent river running throughout the game. It creates a wonderful atmosphere whenever it starts up. The music is subdued but perfectly suited to the title. My favorite aspect of this game has to be the presentation. Especially if you feel the need for a grand sense of progression. This game certainly won't appeal to everyone. There doesn't seem to be any persistent rewards like those found in games like Rogue Legacy or FTL: Faster Than Light, save for a map found on each island that presumably unlocks that area for future playthroughs. It's been really fun to manage everything in the game and to see how far I can get each run. I don't know if there is an end goal to this game yet but I have been greatly enjoying the journey. You better hope you have saved up enough coins to build a ship and move on to the next area. When winter comes your cash flow is all but decimated. The game even has built-in mechanics to keep you moving forward instead of staying at one base for too long. One important thing to note is that Kingdom definitely has a bit of that "roguelike" flavor to it. It's very addicting and hours have felt like minutes while I've been playing it. I think the game has a ton of room for expansion but there is a charm to the simplicity of it all. It plays like a strategy game with tower defense mechanics instead of turn-based combat. There are a variety of things to spend those coins on but you won't be swinging any swords or slinging any arrows. There are only two actions that the player can perform. I don't want to oversell the experience though. It starts out relatively simple but eventually you'll be managing many different resources. Eventually, you'll craft a ship and set sail for an entirely new area where you will repeat the process with added things to craft and new challenges to overcome. From there, you explore the surrounding area and discover new mechanics along the way. You start out as a king or a queen and you slowly expand upon your small campsite by recruiting citizens, assigning a role to those citizens, and building up your defenses. The best way I can describe it is as a side-scrolling, tower defense, base building game. I've been hopelessly addicted to it for the past few days now. I had never heard of this title before but the concept seemed interesting and it looked absolutely gorgeous. Recently, I was browsing the eShop for games on sale when I stumbled across Kingdom: New Lands.
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